First steps
Major implementation
We implement the major parts of our games! Now we add architecture which will the base for all content wich we will add in the future.
Cell
Now there is the cell. It has a nucleus, which contain all cell genetic information. Player can build another organelles using the nucleus. Every moment few resources are produced in the cell and player control their flow. He can increase it, disabled or spend to produce new organelles. To explore the map, player can swipe the cell by the mouse and it will move by pseudopod.
Evolution Tree
Evolution tree is the core concept of our game. It allows player to evolve the cell. Each mutation gives new possibilities or improve cell states, such us production, protection, attack etc.
Evolution tree in the game is built dynamically in just 2 traversals of the evolution graph, where each evolution is a vertex of the graph.
Get The 3rd Day of Creation
The 3rd Day of Creation
The beginning of life, adventure of a Cell.
Status | In development |
Author | StarFolk |
Genre | Simulation, Action, Adventure, Survival |
Tags | Arcade, biology, Singleplayer |
More posts
- DownloadsFeb 14, 2022
- New movementFeb 10, 2022
- New design of the interfaceFeb 05, 2022
- New defense mechanismFeb 04, 2022
- New Release! Version 0.1Feb 03, 2022
- New Art StyleJan 31, 2022
- Tasks and evolutions managementJan 26, 2022
- The initial steps of interfaceJan 18, 2022
- In the beginning was a wordJan 17, 2022
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